전체 텍스트 결과:
- Unity 플러그인
- / 1.23f; } void SendMessageToUnity( String unityObjectName_, String callFunctionName, String param_) { UnityPlayer.UnitySendMessage(unityObjectName_, callFunctionNa... ty.Dispose(); } public void CallFunctionName(string msg_) { strLabelReceiveMessage = msg_;