전체 텍스트 결과:
- Velocity
- ur y velocity // each frame call game loop to set object's position(move it along the predefined angle) fu... of the angle // each frame call game loop to set object's position(move it along the predefined angle) fu... oving = true; // each frame call game loop to set object's position function GameLoop() { if( moving == ... velocity_y = velocity_y - gravity; // if object has not hit the ground add y velocity(may be a ne