전체 텍스트 결과:
- ShaderLab : 기본형식 @language:shader:unity
- * name ("display name", **Range (min, max)**) = number \\ : Defines a float property, represented as a s... nspector. * name ("display name", **Color**) = (number,number,number,number) \\ : Defines a color property. * name ("display name", **2D**) = "name" { options } \\ :